Quick Start
Quick Start
1. Import the SDK Package
Import the provided tudada-unity-client-v0.1.5-hotfix0420.unitypackage file in the Unity Editor. (→ Detailed Installation Guide)
2. Use APIs in C# Code
using Tudada;
public class MyGame : MonoBehaviour
{
void Start()
{
if (!TudadaSDK.Instance.IsAvailable())
{
Debug.LogError("TudadaSDK is not available");
return;
}
// Login
TudadaSDK.Instance.Login(
onSuccess: (result) => {
Debug.Log("Login code: " + result.code);
Debug.Log("User ID: " + result.userId);
},
onFail: (err) => Debug.LogError("Login failed: " + err)
);
}
}
3. Apply SDK After WebGL Build
After building with Unity WebGL, add the TudadaSDK script to the generated index.html. (→ Detailed Setup Guide)